Thursday, July 30, 2020

Sharp Practice Final Turns

I finished my Sharp Practice game today. There were four more turns before the issue was decided, and it was decided decisively. 

The French continued to pound away at the thin red line. Casualties mounted, particularly amongst the officers, and this is what ultimately determined the outcome.

On turn 10 of 11 the British commanding officer was hit for the third time. This wound proved fatal and dropped the army morale two more points. The same turn Captain Sharp was knocked out. At the beginning of turn 11, the British moral was on one. The French determined to eliminate Sharp's squad of riflemen to secure the victory. A volley from three groups of French line, 27 dice into total, resulted in four hits. A six and two fives were rolled. This left one rifleman with four shock. The unit broke and the game was over.

The lines draw closer

The KGL pull back

Two groups of Brits are outgunned.

The main British group loses two officers, reducing its effectiveness dramatically.

A shot from behind the action.

Lost of shooting

The main French group delivers the death blow by knocking out Sharp's squad of riflemen.

This unit of skirmishers proved to be quite a pain for the British right flank.

The dragoons started off well, but were ineffective as the game progressed.

The KGL were not up to the blistering fire they received from the French line.

Looking down the French line.

An overview of the game.

A decisive victory for the French.


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