Sunday, October 25, 2020

Take the Blockhous2 Fina; Turns

 I was able to finish up my solo game of Sharp Practice this afternoon, getting through three turns.

Turn 8

Colonel Slaughter's regulars unleashed a controlled volley on the blockhouse. One of Smither's group's was forced to withdraw. The other was dangerously close to breaking.

major Thompson's continentals fired another volley at the loyalist regiment. The results were rather poor. However, afterwords, three straight flags came out and his bluecoats advanced 2d6 towards the enemy.

Colonel Slaughter's unscathed formation.

Sgt. Hopkins' medium gun fired a round of cannister at the blockhouse. This was the final straw for Smithers' last group which broke and retreated nine inches. The American morale was reduced by two.

Turn nine.
Major von Hassleberg's Hessians continued to pound Lt. Jacobs' state line troops.

The American position, with mounting shock.

Sgt. Rocker's light infantry take losses from Sgt. Reese's gun.

Captain Bittllesworth's infantry finally get into formation to confront the Hessians.

Turn 10
Volleys are exchanged on the American right.

Black Feather's warriors attack Captain Harnsworth's militia.

The group led by Black Feather is victorious, driving back two groups of the militia and wounding Captain Harnsworth. The American morale drops two more points.

Sgt. Hoffman's jagers occupy the abandoned blockhouse.

The American position at the end of the game.

Colonel Slaughter's men have secured the blockhouse and the victory. 

I really enjoyed this game. I learned a lot about unit characteristics and the fisticuffs mechanics. I look forward to the next encounter.


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